At the end of the previous calendar, inventions developed much faster than in the past thousands of years, this spiral movement brought the upcoming modern times.
One of many branches directly involved in the electronic advancement was the entertainment industry.
From their invention video games shortly became available to everyone thanks to the increasing number of electronic devices and the variety of genres offered to the masses.
The success of those electronic games had its roots in the creation of a virtual reality where the player could comfortably play a different role, but most of all in the fact that the user was the main character of the scene, which was too attractive to be ignored by the ego.
For a lot of humans it became an addiction, exactly like a drug, because the programmed virtual life was an easy way out of the hard reality.
– Keep ‘Em Busy –
Enamel on canvas
70x50x5cm
2015
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